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Sabm03cover
Siege at Blue Mountain 3
Authors
Story by

Richard Pini, Wendy Pini

Art by

Wendy Pini

Color by

Wendy Pini

Publication
Issue

3

Last comic

Siege at Blue Mountain 2

Next comic

Siege at Blue Mountain 4

Synopsis[]

Suntop's Call to Savah[]

Suntop, from the forest, goes into his meditation and Sends to Savah, Ruler of Sun Village. His psychic-visitation with Savah is interrupted by Winnowill. These three are each gifted enough to converse with The High Ones at will. During this conversation, Winnowill states that love leads to despair, and promises to capture the soul of Suntop.

Treestump hears the story from Suntop and decides to call council without Cutter. Savah decides to deliver Dart and his trained force of Sun Villagers to the Wolfriders to help protect them from the danger of the Gliders.

Scouter's Rage[]

The Gliders decide to return Dewshine to the Wolfriders and keep Windkin. Dewshine escapes off the bird, but falls and sprains her ankle. Scouter, Skywise, and Strongbow have advanced towards Blue Mountain and attack one of the Gliders.

In EQ:SaBM#3, we see the first skirmish between the Wolfriders and the Gliders. Scouter and Strongbow nearly hitch rides on the Gliders' gastronomic hawks, but fall off. Strongbow blinds one of the war-bird's eyes, and all three Wolfriders manage to jump onto Aroree's bird, but Scouter and Strongbow cannot hold on.

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